Tags: hermunn/ebiten
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Revert "internal/graphicsdriver/metal: Bug fix: Vsync didn't work on … …macOS" This reverts commit 1dd13ae. Reason: This caused FPS drop on macOS 12.0.1 Updates hajimehoshi#1885 Closes hajimehoshi#1939
internal/graphicscommand: bug fix: overflow when len(vertices) > len(… …indices) Closes hajimehoshi#1913
ebiten: Add VibrationOptions to specify intensity (hajimehoshi#1891) Updates hajimehoshi#1452
internal/uidriver/glfw: Bug fix: Rendering should be updated after re… …storing from fullscreen u.toChangeSize affects the result of u.updateSize. When the callback for WindowSetSize is invoked, toChangeSize should be true. In order to simplify the logic, we have to remove toChangeSize later. Closes hajimehoshi#1884
internal/graphicsdriver/opengl: Avoid allocations by escaping to heap
internal/uidriver/glfw: Bug fix: Crashed a transparent button with th… …e green button Updates hajimehoshi#1822 Closes hajimehoshi#1857
internal/glfw: Add a new build tag `ebitenexternaldll` to requrie ext… …ernal DLLs Embedding a DLL file and extrating it on the fly can be problematic. The application might be unexpectedly recognized as a virus by some virus checkers. To mitigate this issue, Ebiten adds a new build mode `ebitenexternaldll` which prevents Ebiten from embedding DLL files. Instead, the application will require DLL files for GLFW. Closes hajimehoshi#1832
internal/uidriver/glfw: Wait for a FramebufferSize callback for the i… …nitial temporary window Updates hajimehoshi#1847
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