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CocoonJS Plugin for Construct 2

This plugin can be used in Construct 2 to manage the CocoonJS JavaScript APIs.

Demo Example [capx]

This plugin comes with a .capx (a valid Construct 2 project) as a reference to know how to use it, you can download it from [here](capx/CocoonJS Plugin Demo.capx?raw=true).

Here are some screenshots of the .capx:

Demo Demo Demo

Configuration

The plugin can be configured by selecting the object "cocoonjsads" from the "Object types" list inside Construct 2.

Configuration panel

Installation

Manual Install

  • Close Construct 2
  • Checkout the 'master' branch from this repository
  • Copy the file src/cocoonjs_prelude.js into CONSTRUCT_2_INSTALLATION_FOLDER\exporters\html5, make sure to replace the file when you are asked.
  • Copy the contensts of the folder /src/plugin/cocoonjsads into CONSTRUCT_2_INSTALLATION_FOLDER\exporters\html5\plugins\cocoonjsads.
  • That's all!

Automatic installation

This plugin already comes bundled with Construct 2, however the update rate of Construct 2 may differ from the latest version of this plugin, we encourage you to manually update the plugin everytime a new version of the plugin comes out.

Need help?

Visit our help center.

Changelog

April 16, 2014

  • Fixed bug that shows a banner when should not
  • Updated readme.md
  • Updated folder structure

April 14, 2014

  • Added support for Google Play Games / Game Center leaderboards & Achievements
  • Fixed bug that prevents the user to finish a in-app purchase.
  • Updated documentation

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Languages

  • JavaScript 100.0%