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This repository has been archived by the owner on Mar 8, 2023. It is now read-only.
This repository has been archived by the owner on Mar 8, 2023. It is now read-only.

meshing should have a --max-faces parameter #4

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@cleeus

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Renderers are facing practical limitations for the number of triangles they can render per scene. Instead of tuning the --max-error parameter until that limit is met, we should add a --max-faces parameter that guarantees a maximum number of faces per tile/dem.

Both terra and zemlya can trivially be extended to stop increasing the number of faces when a certain number is reached.

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