This repository has been archived by the owner on Mar 8, 2023. It is now read-only.
This repository has been archived by the owner on Mar 8, 2023. It is now read-only.
Open
Description
Renderers are facing practical limitations for the number of triangles they can render per scene. Instead of tuning the --max-error parameter until that limit is met, we should add a --max-faces parameter that guarantees a maximum number of faces per tile/dem.
Both terra and zemlya can trivially be extended to stop increasing the number of faces when a certain number is reached.