Learning Ray Tracing (from scratch) and adapting The Ray Tracing in One Weekend series to C#.
The goals here are to learn ray tracing, create a basic and functional one, and improve my C# skills.
Execution time (for the image below): 1h40min.
Aspect ratio: 3:2 | Image Width: 1200px | Samples per pixel: 500 | Max ray bounce: 50 | Number of spheres ~ 480.