An awesome Voxel framework for Unity (Game Engine)
This project in it's very early stage, as we can call this a prototype, so nothing is as it is and everything is subject to change. Also, this project is a package for Unity, and currently is in development and shared here for contribution of Unity developers, the who contributes the more, receives the package for free, but the final package is paid.
- Settings for Terrain Generation like Creating Biomes, Layers and Blocks
- Chunk-Based Terrain Generation
- Sub Meshes for Blocks
- Make an Simple but Configurable API
- More Optimizations for Terrain Generation
- More Settings for Applying changes to Terrain
- Assets from Kenney
- Maintenance and Development by Hasan Bayat
MIT @ Bayat Games (This license is will be removed when package got released and will go under Unity Asset Store terms)