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Number layout

  • Timer: Secs and frames. Will display how long last screen took, and updates during a transition.

  • Consecutive kill counter (0-255)

  • Consecutive 10 kill counter (0-10)

  • Drop counter

TODO

Maybe in 20018 sometimes, or sooner:

  • Show when you're on a good pixel for the screen wrap trick

  • Teleport to dungeons

  • Manipulate Link state (heart containers, items)

Contribute

The asm code compiles with xkas-plus 0.14 or something like that. Check the Makefile.

Changelog

v1.1

  • Fixed a bug that was causing the counters to be drawn every frame. Game is very similar to the normal cart, in regards to lag, now.

v1.0

  • Initial release.

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ROM-hack of The Legend of Zelda for speedrunners

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