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doc: update links and put download section forward
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Rapiz1 committed Nov 21, 2020
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>My piece of work from C assignment. Hope you like it :)
*I work on the small project on my own so the code lacks of comments.*

## Download

[Windows(64bit)](https://github.com/Rapiz1/DungeonRush/releases/download/v1.1-beta/DungeonRush-v1.1-beta-Windows-x86_64.zip)

[Windows(32bit)](https://github.com/Rapiz1/DungeonRush/releases/download/v1.1-beta/DungeonRush-v1.1-beta-Windows-i686.zip)

[Linux](https://github.com/Rapiz1/DungeonRush/releases/download/v1.1-beta/DungeonRush-v1.1-beta-linux.zip)

AppImage for Linux is also available in release page.

*The game supports macOS but I don't have an Mac to compile for it.*

The executable is called `dungeon_rush`

## Release Note

### v1.1-beta
- Fix bugs

### v1.0-beta
### v1.1-beta
- Fix bugs
- Add Multiplayer / LAN mode

Expand Down Expand Up @@ -50,21 +65,6 @@ There's a possibility that the attack from one with weapon triggers certain Buff

For sure, some kinds of monsters have weapons that can put a DeBuff on you! *(Like the troublesome muddy monsters can slow down your movement.)*


## Download

[Windows(64bit)](https://github.com/Rapiz1/DungeonRush/releases/download/v1.0-beta/DungeonRush-v1.0-beta-Windows-x86_64.zip)

[Windows(32bit)](https://github.com/Rapiz1/DungeonRush/releases/download/v1.0-beta/DungeonRush-v1.0-beta-Windows-i686.zip)

[Linux](https://github.com/Rapiz1/DungeonRush/releases/download/v1.0-beta/DungeonRush-v1.0-beta-linux.zip)

AppImage for Linux is also available in release page.

*The game supports macOS but I don't have an Mac to compile for it.*

The executable is called `dungeon_rush`

## Dependencies
The project requires no more than common SDL2 libraries.
`SDL2, SDL2-image, SDL2-mixer, SDL2-net, SDL2-ttf`
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