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Starred repositories
Modern C++ Programming Course (C++03/11/14/17/20/23/26)
Labs in course Advanced Game Programming (computer graphics)
Labs made in the course Advanced Game Programming. The labs covered the following topics: Blooming with HDR, Bump mapping, Skinning of a mesh, Physical modelling of a pool table and AI flocking behβ¦
RmlUi - The HTML/CSS User Interface library evolved
3D Racing Game Engine, Built with OpenGL, SDL & Bullet Physics
A tiny CPU rasterization engine accompanying a tutorial series on writing a CPU rasterizer
A set of projects that demonstrate various aspects of compute shaders, focused on game related topics such as postprocessing, raytracing, ...
Performance and bandwidth tester for D3D12 memory pools
πππ½ PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!
Mastering C++ Game Animation Programming by Packt Publishing
Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal
An open source version of a game engine developed by Croteam for the classic Serious Sam games.
Return to Castle Wolfenstein Single Player GPL Source Release
clemy / ViennaVulkanEngine
Forked from hlavacs/ViennaVulkanEngineA Vulkan based render engine
Khronos version of the Vulkan Tutorial as parts of the Vulkan documentation project