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Fix a bug that UseEntryPoints() does not register the dispatcher #209

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May 2, 2021
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Original file line number Diff line number Diff line change
Expand Up @@ -10,6 +10,18 @@ namespace VContainer.Unity
{
public readonly struct EntryPointsBuilder
{
public static void EnsureDispatcherRegistered(IContainerBuilder containerBuilder)
{
if (!containerBuilder.Exists(typeof(EntryPointDispatcher), false))
{
containerBuilder.Register<EntryPointDispatcher>(Lifetime.Scoped);
containerBuilder.RegisterBuildCallback(container =>
{
container.Resolve<EntryPointDispatcher>().Dispatch();
});
}
}

readonly IContainerBuilder containerBuilder;
readonly Lifetime lifetime;

Expand Down Expand Up @@ -64,6 +76,7 @@ public static void UseEntryPoints(
Lifetime lifetime,
Action<EntryPointsBuilder> configuration)
{
EntryPointsBuilder.EnsureDispatcherRegistered(builder);
configuration(new EntryPointsBuilder(builder, lifetime));
}

Expand All @@ -82,14 +95,7 @@ public static void UseComponents(

public static RegistrationBuilder RegisterEntryPoint<T>(this IContainerBuilder builder, Lifetime lifetime = Lifetime.Singleton)
{
if (!builder.Exists(typeof(EntryPointDispatcher), false))
{
builder.Register<EntryPointDispatcher>(Lifetime.Scoped);
builder.RegisterBuildCallback(container =>
{
container.Resolve<EntryPointDispatcher>().Dispatch();
});
}
EntryPointsBuilder.EnsureDispatcherRegistered(builder);
return builder.Register<T>(lifetime).AsImplementedInterfaces();
}

Expand Down