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Gabor Szauer edited this page Aug 23, 2015
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On the project github page is a guide to setting up a skeleton application with an OpenTK window. This is something you should implement in a visual studio project. After you have a window that shows up, follow the links in this wiki in order. Not every page on the wiki can be followed along with code, so here is a list of which pages you should add a solution for, and what you should be doing:
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Singleton
- Make a few singleton classes. What they do and how they behave is up to you, use your imagination.
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GraphicsManager
- Just follow along, the page will tell you what to do
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TextureManager
- Just follow along, the page will tell you what to do
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Practice
- TextureManager is important, this section is here to help you master it
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Mouse
- Just follow along, the page will tell you what to do
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Keyboard
- Just follow along, the page will tell you what to do
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Example
- This is a pretty in-depth look at how the Joystick class works, just follow along
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SoundManager
- Just follow along, the page will tell you what to do