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Gabor Szauer edited this page Aug 23, 2015 · 2 revisions

On the project github page is a guide to setting up a skeleton application with an OpenTK window. This is something you should implement in a visual studio project. After you have a window that shows up, follow the links in this wiki in order. Not every page on the wiki can be followed along with code, so here is a list of which pages you should add a solution for, and what you should be doing:

  • Singleton
    • Make a few singleton classes. What they do and how they behave is up to you, use your imagination.
  • GraphicsManager
    • Just follow along, the page will tell you what to do
  • TextureManager
    • Just follow along, the page will tell you what to do
  • Practice
    • TextureManager is important, this section is here to help you master it
  • Mouse
    • Just follow along, the page will tell you what to do
  • Keyboard
    • Just follow along, the page will tell you what to do
  • Example
    • This is a pretty in-depth look at how the Joystick class works, just follow along
  • SoundManager
    • Just follow along, the page will tell you what to do

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