Makes working with random values in Dart / Flutter easier:
- It provides an easy to access, global instance of Random.
- It adds helpful extension methods to Random.
To make it easy to set up and propagate a Random
instance throughout your app, the rnd package exposes a
global instance via the rnd
property. This makes generating a random value as simple as:
import 'package:rnd/rnd.dart';
rnd(10); // random double between 0-10
rnd.getBool(0.8); // 80% chance to get true
You can also get and set the seed for the global instance via rndSeed
.
Adds the following methods to all instances of Random
. Read the docs for more info.
getInt(min, max, {curve})
// see "Curves" belowgetDouble(min, max, {curve})
getBool(chance)
getBit(chance)
// 0 or 1getSign(chance)
// -1 or 1getDeg()
// 0-360getRad()
// 0-2pigetColor({...})
// see docs for paramsgetItem(list, {remove, curve})
shuffle(list, {copy})
// randomize list
It also defines a call
method, which lets you get a random double value by calling a Random
instance directly:
Random myRandom = new Random();
print(myRandom()); // double between 0-1
print(myRandom(10)); // 0-10
print(myRandom(5,10)); // 5-10
This pairs well with the global instance for quickly getting random values:
new Point(rnd(maxX), rnd(maxY))
The getDouble
, getInt
, and getItem
methods support a curve
param which transforms the value distribution. For example:
rnd.getInt(0, 100, curve: Curves.easeIn)
This would favor values nearer to 0, whereas easeOut
would favor values nearer to 100. The included example
app visualizes the effect of different curves.
The included Hue
class provides named hue values for use with getColor
. For example:
rnd.getColor(hue: Hue.red); // red, green, blue, yellow, cyan, magenta