Avoid a double-idle in the idle handler. #875
Merged
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Motivation:
The idle connectivity state can be achieved in two ways:
The only valid state we can be in to transition to idle is ready (i.e. we have
an active channel and have received the first SETTINGS frame). We don't
currently protect against going idle twice: that is, receiving a GOAWAY
and subequently having the timeout fire. This leads to an invalid state
transition (idle to idle).
Modifications:
'idle()' on the connection manager
Result:
We avoid invalid state transitions when double-idling.