Electronic Arts
electronicarts
Electronic Arts, inspiring a global community of players to explore new ways to play every day
Worldwide
Daniel Voigt Godoy
dvgodoy
Data scientist, developer, teacher and writer.
Author of "Deep Learning with PyTorch Step-by-Step: A Beginner's Guide".
Portugal
emscripten-core
The Emscripten project: Compiling to the Web since 2010. This contains the core repos; see emscripten-ports for ported libraries.
Nguyen Mau Dzung
maudzung
M.Sc. in HCI & Robotics | Machine Learning Engineer | Self-driving Car Engineer | Interested in 3D Computer Vision
Axon Hanoi, Vietnam
Mikola Lysenko
mikolalysenko
0fps.net
WebGL, data visualization, massively multiplayer games
Michigan
Iris Series 鸢尾花书
Visualize-ML
Iris Series: Math Made Easy. Code, See, Learn. Visualize math using Python. ~8,000 vector graphics. Cover Topics from arithmetic to machine learning.
Laura Hermanns
LukasBanana
Shader Tools Programmer @ Epic Games; Previously @ MA Lighting; Opinions are my own
Epic Games North Carolina, USA
Aras Pranckevičius
aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.
Kaunas, Lithuania
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