-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
0 parents
commit cb3929c
Showing
4 changed files
with
400 additions
and
0 deletions.
There are no files selected for viewing
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,65 @@ | ||
# Logs | ||
logs | ||
*.log | ||
npm-debug.log* | ||
yarn-debug.log* | ||
yarn-error.log* | ||
firebase-debug.log* | ||
|
||
# Firebase cache | ||
.firebase/ | ||
|
||
# Firebase config | ||
|
||
# Uncomment this if you'd like others to create their own Firebase project. | ||
# For a team working on the same Firebase project(s), it is recommended to leave | ||
# it commented so all members can deploy to the same project(s) in .firebaserc. | ||
# .firebaserc | ||
|
||
# Runtime data | ||
pids | ||
*.pid | ||
*.seed | ||
*.pid.lock | ||
|
||
# Directory for instrumented libs generated by jscoverage/JSCover | ||
lib-cov | ||
|
||
# Coverage directory used by tools like istanbul | ||
coverage | ||
|
||
# nyc test coverage | ||
.nyc_output | ||
|
||
# Grunt intermediate storage (http://gruntjs.com/creating-plugins#storing-task-files) | ||
.grunt | ||
|
||
# Bower dependency directory (https://bower.io/) | ||
bower_components | ||
|
||
# node-waf configuration | ||
.lock-wscript | ||
|
||
# Compiled binary addons (http://nodejs.org/api/addons.html) | ||
build/Release | ||
|
||
# Dependency directories | ||
node_modules/ | ||
|
||
# Optional npm cache directory | ||
.npm | ||
|
||
# Optional eslint cache | ||
.eslintcache | ||
|
||
# Optional REPL history | ||
.node_repl_history | ||
|
||
# Output of 'npm pack' | ||
*.tgz | ||
|
||
# Yarn Integrity file | ||
.yarn-integrity | ||
|
||
# dotenv environment variables file | ||
.env |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,294 @@ | ||
function hslToRgb(h, s, l) | ||
// source https://gist.github.com/mjackson/5311256 | ||
{ | ||
var r, g, b; | ||
|
||
if (s == 0) { | ||
r = g = b = l; // achromatic | ||
} else { | ||
function hue2rgb(p, q, t) { | ||
if (t < 0) t += 1; | ||
if (t > 1) t -= 1; | ||
if (t < 1/6) return p + (q - p) * 6 * t; | ||
if (t < 1/2) return q; | ||
if (t < 2/3) return p + (q - p) * (2/3 - t) * 6; | ||
return p; | ||
} | ||
|
||
var q = l < 0.5 ? l * (1 + s) : l + s - l * s; | ||
var p = 2 * l - q; | ||
|
||
r = hue2rgb(p, q, h + 1/3); | ||
g = hue2rgb(p, q, h); | ||
b = hue2rgb(p, q, h - 1/3); | ||
} | ||
|
||
return [ r * 255, g * 255, b * 255 ]; | ||
} | ||
|
||
function mandelDepth(a, b, h, w, iteration) { | ||
let ca = a; | ||
let cb = b; | ||
|
||
var n = 0; | ||
|
||
while (n < iteration) { | ||
let aa = a * a - b * b; | ||
let bb = 2 * a * b; | ||
a = aa + ca; | ||
b = bb + cb; | ||
if (a * a + b * b > 5) { | ||
break; | ||
} | ||
n++; | ||
} | ||
return n; | ||
} | ||
|
||
let genericMandel = function(c, div, w, h){ | ||
function genericMandelHelper(p){ | ||
let iteration; | ||
let flags; | ||
//let w = 900; | ||
//let h = 700; | ||
p.setup = function(){ | ||
p.createCanvas(w, h); | ||
p.pixelDensity(1); | ||
p.frameRate(5); | ||
iteration = 0; | ||
//flags = new Array(w*h).fill(0); | ||
}; | ||
|
||
p.draw = function(){ | ||
p.loadPixels(); | ||
for (var x = 0; x < w; x++){ | ||
for (var y = 0; y < h; y++){ | ||
if(true){ | ||
|
||
let a = p.map(x, 0, w, -2.3, 1.3); | ||
let b = p.map(y, 0, h, -1.5, 1.5); | ||
|
||
let n = mandelDepth(a, b, h, w, iteration); | ||
|
||
//if(n < iteration) flags[x+y*w] = 1; // hit the limit, no need to recalc | ||
|
||
let color = iteration == 0? 0 : hslToRgb(c, 1, ( (n/iteration))); | ||
|
||
let pix = (x + y * w) * 4; | ||
|
||
p.pixels[pix + 0] = color[0]; | ||
p.pixels[pix + 1] = color[1]; | ||
p.pixels[pix + 2] = color[2]; | ||
p.pixels[pix + 3] = 255; // alpha channel | ||
} | ||
} | ||
} | ||
iteration++; | ||
if(iteration == 30){ | ||
iteration = 0; | ||
//flags.fill(0); | ||
} | ||
p.updatePixels(); | ||
} | ||
} | ||
return new p5(genericMandelHelper, div); | ||
} | ||
|
||
let genericStaticMandel = function(c, div, w, h, deep){ | ||
function genericMandelHelper(p){ | ||
//let iteration; | ||
let flags; | ||
//let w = 900; | ||
//let h = 700; | ||
p.setup = function(){ | ||
p.createCanvas(w, h); | ||
p.pixelDensity(1); | ||
|
||
p.loadPixels(); | ||
|
||
for (var x = 0; x < w; x++){ | ||
for (var y = 0; y < h; y++){ | ||
if(true){ | ||
|
||
let a = p.map(x, 0, w, -2.3, 1.3); | ||
let b = p.map(y, 0, h, -1.3, 1.3); | ||
let n = mandelDepth(a, b, h, w, deep); | ||
let color = hslToRgb(c, 1, ( (n/deep))); | ||
let pix = (x + y * w) * 4; | ||
|
||
p.pixels[pix + 0] = color[0]; | ||
p.pixels[pix + 1] = color[1]; | ||
p.pixels[pix + 2] = color[2]; | ||
p.pixels[pix + 3] = 255; // alpha channel | ||
} | ||
} | ||
} | ||
p.updatePixels(); | ||
var event = new Event('setupDone'); | ||
document.getElementById(div).dispatchEvent(event); | ||
} | ||
} | ||
return new p5(genericMandelHelper, div); | ||
} | ||
|
||
let genericInteractiveMandel = function(c, div, w, h, deep, ox1, ox2, oy1, oy2, x1, x2, y1, y2){ | ||
function genericMandelHelper(p){ | ||
//let iteration; | ||
let flags; | ||
//let w = 900; | ||
//let h = 700; | ||
p.setup = function(){ | ||
p.createCanvas(w, h); | ||
p.pixelDensity(1); | ||
|
||
p.loadPixels(); | ||
|
||
let lx = p.map(x1, 0, w, ox1, ox2); | ||
let rx = p.map(x2, 0, w, ox1, ox2); | ||
let ly = p.map(y1, 0, h, oy1, oy2); | ||
let ry = p.map(y2, 0, h, oy1, oy2); | ||
|
||
for (var x = 0; x < w; x++){ | ||
for (var y = 0; y < h; y++){ | ||
if(true){ | ||
|
||
let a = p.map(x, 0, w, lx, rx); | ||
let b = p.map(y, 0, h, ly, ry); | ||
let n = mandelDepth(a, b, h, w, deep); | ||
let color = hslToRgb(c, 1, ( (n/deep))); | ||
let pix = (x + y * w) * 4; | ||
|
||
p.pixels[pix + 0] = color[0]; | ||
p.pixels[pix + 1] = color[1]; | ||
p.pixels[pix + 2] = color[2]; | ||
p.pixels[pix + 3] = 255; // alpha channel | ||
} | ||
} | ||
} | ||
p.updatePixels(); | ||
let evt = new CustomEvent('setupDone', {detail: {x1: lx, | ||
x2: rx, | ||
y1: ly, | ||
y2: ry}}); | ||
document.getElementById(div).dispatchEvent(evt); | ||
} | ||
} | ||
return new p5(genericMandelHelper, div); | ||
} | ||
|
||
let squareOverlay = function(div, w, h) { | ||
function squareOverlayHelper(p){ | ||
//let iteration; | ||
let draws; | ||
let square; | ||
let xcoord1, xcoord2, ycoord1, ycoord2; | ||
//let w = 900; | ||
//let h = 700; | ||
p.setup = function(){ | ||
p.createCanvas(w, h); | ||
p.pixelDensity(1); | ||
p.stroke(255, 204, 0); | ||
p.noFill(); | ||
function Sqr() { | ||
this.display = function() { | ||
p.rect(Math.min(xcoord1, xcoord2), | ||
Math.min(ycoord1, ycoord2), | ||
Math.max(xcoord1, xcoord2) - Math.min(xcoord1, xcoord2), | ||
Math.max(ycoord1, ycoord2) - Math.min(ycoord1, ycoord2)); | ||
} | ||
} | ||
|
||
square = new Sqr(); | ||
|
||
function firstCorner() { | ||
xcoord1 = p.pmouseX; | ||
ycoord1 = p.pmouseY; | ||
xcoord2 = p.pmouseX; | ||
ycoord2 = p.pmouseY; | ||
|
||
draws = 1; | ||
document.getElementById(div).removeEventListener("mousedown", firstCorner); | ||
document.getElementById(div).addEventListener("mouseup", secondCorner); | ||
} | ||
|
||
function secondCorner() { | ||
xcoord2 = p.pmouseX; | ||
ycoord2 = p.pmouseY; | ||
draws = 0; | ||
document.getElementById(div).removeEventListener("mouseup", secondCorner); | ||
document.getElementById(div).addEventListener("mousedown", firstCorner); | ||
let evt = new CustomEvent('zoom', {detail: {x1: Math.min(xcoord1, xcoord2), | ||
x2: Math.max(xcoord1, xcoord2), | ||
y1: Math.min(ycoord1, ycoord2), | ||
y2: Math.max(ycoord1, ycoord2)}}); | ||
document.getElementById(div).dispatchEvent(evt); | ||
} | ||
|
||
document.getElementById(div).addEventListener("mousedown", firstCorner); | ||
} | ||
|
||
p.draw = function() { | ||
p.clear(); | ||
xcoord2 = p.pmouseX; | ||
ycoord2 = p.pmouseY; | ||
if(draws) { | ||
square.display(); | ||
// console.log(Math.min(xcoord1, xcoord2), Math.min(ycoord1, ycoord2), Math.max(xcoord1, xcoord2), Math.max(ycoord1, ycoord2)); | ||
} | ||
} | ||
} | ||
return new p5(squareOverlayHelper, div); | ||
} | ||
/* | ||
for (i = 1; i < 10; i++){ | ||
var x = document.createElement("div"); | ||
x.id = 'c' + i; | ||
genericMandel(1/i, 'c'+i); | ||
}*/ | ||
window.onload = function() { | ||
/* | ||
let colors = [0.9, 0.3, 0.6] | ||
let i = 0; | ||
setInterval(function() { | ||
document.getElementById("c1").innerHTML = ''; | ||
col = Math.random(); | ||
de = Math.floor(Math.random()*70); | ||
genericStaticMandel(col, 'c1', 1000, 700, de); | ||
console.log(col + ': ' + de); | ||
//i = (i+1)%colors.length; | ||
}, 1000); | ||
*/ | ||
document.getElementById("c1").addEventListener('setupDone', function(e) { | ||
document.getElementById("c1").childNodes[0].nodeValue = ''; | ||
ox1 = e.detail.x1; | ||
ox2 = e.detail.x2; | ||
oy1 = e.detail.y1; | ||
oy2 = e.detail.y2; | ||
}); | ||
w = 1200; | ||
h = 800; | ||
|
||
let ox1 = -2.3; | ||
let ox2 = 1.3; | ||
let oy1 = -1.3; | ||
let oy2 = 1.3; | ||
|
||
genericInteractiveMandel(0.8115176388506955, 'c1', w, h, 200, ox1, ox2, oy1, oy2, 0, w, 0, h); | ||
squareOverlay('c2', w, h); | ||
document.getElementById('c2').addEventListener('zoom', function(e) { | ||
document.getElementById("c1").innerHTML = ''; | ||
console.log(e) | ||
console.log(ox1, ox2, oy1, oy2, e.detail.x1, e.detail.y1, e.detail.x2, e.detail.y2) | ||
genericInteractiveMandel(0.8115176388506955, 'c1', w, h, 200, ox1, ox2, oy1, oy2, e.detail.x1, e.detail.x2, e.detail.y1, e.detail.y2); | ||
console.log('this worked') | ||
}) | ||
}; | ||
|
||
function reset() { | ||
location.reload(); | ||
} | ||
|
||
|
||
|
||
// Simple example, see optional options for more configuration. | ||
|
Oops, something went wrong.