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Clone creates a new kernel, and is too heavy internally #538

@robertleeplummerjr

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@robertleeplummerjr

A GIF or MEME to give some spice of the internet

What is wrong?

Don't use a kernel to clone a texture, when simple GL calls will do.

Where does it happen?

How do we replicate the issue?

How important is this (1-5)?

4

Expected behavior (i.e. solution)

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