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Experimental WebGL2 Compute shaders are supported in Chrome Canary. See e.g. my pages https://www.ibiblio.org/e-notes/webgl/gpu/contents.htm. Is it possible to add WebGL2-compute into gpu.js? Couldn't you help (guide) me how to add them? (I get refuse from WebDNN :)
By the way are HALF_FLOAT data supported in gpu.js? Simple test at https://www.ibiblio.org/e-notes/webgl/gpu/tex2_16.htm
Evgeny Demidov
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