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[Bug] iOS port process for the podfile creates a null reference exception. #431

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@JimmyDeemo

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@JimmyDeemo

[REQUIRED] Please fill in the following fields:

  • Unity editor version: 2019.4.20f1
  • External Dependency Manager version: 1.2.164
  • Source you installed EDM4U: Unity Package Manager (.unitypackage or Unity Package Manager)
  • Features in External Dependency Manager in use: iOS Resolver (Android Resolver, iOS Resolver, VersionHandler, etc.)
  • Plugins SDK in use: Many inc.; Helpshift, Facebook, Tapjoy and various ad providers. (Firebase, Admob, Facebook, etc.)
  • Platform you are using the Unity editor on: Mac (Mac, Windows, or Linux)

[REQUIRED] Please describe the issue here:

After building my project there are two NullReferenceExceptions in the console related to the resolver. They seem to stem from a HTTP Utility function and track back to

public static void OnPostProcessGenPodfile(BuildTarget buildTarget,
.

Please answer the following, if applicable:

What's the issue repro rate? (eg 100%, 1/5 etc)
100% for each iOS build.

What happened? How can we make the problem occur?
Started happening recently, unsure of the cause. I have attached the stacks to this ticket.

If you have a downloadable sample project that reproduces the bug you're reporting, you will
likely receive a faster response on your issue.

I cannot share the project as it is a commercial codebase. I can try things other than moving to a higher version of unity other than the 2019 LTS branch. I would be happy for a workaround for this issue if you could tell me what might the cause be?

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