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Issues list

Dynamic Port Allocation on Game Servers area/user-experience Pertaining to developers trying to use Agones, e.g. SDK, installation, etc kind/design Proposal discussing new features / fixes and how they should be implemented kind/feature New features for Agones
#14 by markmandel was closed Jan 3, 2018
1 task done
0.1
Use a single install.yaml to install Agon area/user-experience Pertaining to developers trying to use Agones, e.g. SDK, installation, etc kind/design Proposal discussing new features / fixes and how they should be implemented kind/feature New features for Agones
#17 by markmandel was closed Dec 13, 2017 0.1
SDK + Sidecar implementation area/user-experience Pertaining to developers trying to use Agones, e.g. SDK, installation, etc kind/design Proposal discussing new features / fixes and how they should be implemented kind/feature New features for Agones
#16 by markmandel was closed Dec 13, 2017 0.1
C++ SDK area/user-experience Pertaining to developers trying to use Agones, e.g. SDK, installation, etc kind/design Proposal discussing new features / fixes and how they should be implemented
#7 by markmandel was closed Dec 22, 2017 0.1
Consolidate Version into a single constant good first issue These are great first issues. If you are looking for a place to start, start here! kind/cleanup Refactoring code, fixing up documentation, etc kind/design Proposal discussing new features / fixes and how they should be implemented
#2 by markmandel was closed Dec 13, 2017 0.1
Example using Xonotic kind/design Proposal discussing new features / fixes and how they should be implemented kind/documentation Documentation for Agones
#18 by markmandel was closed Dec 13, 2017 0.1
Default RestartPolicy should be Never on the GameServer container good first issue These are great first issues. If you are looking for a place to start, start here! kind/design Proposal discussing new features / fixes and how they should be implemented kind/feature New features for Agones
#9 by markmandel was closed Jan 9, 2018 0.1
Game Server health checking area/user-experience Pertaining to developers trying to use Agones, e.g. SDK, installation, etc kind/design Proposal discussing new features / fixes and how they should be implemented kind/feature New features for Agones
#15 by markmandel was closed Feb 4, 2018 0.1
Continuous Integration area/build-tools Development tooling. I.e. pretty much everything in the `build` directory. kind/design Proposal discussing new features / fixes and how they should be implemented
#13 by markmandel was closed Dec 26, 2017 0.1
GameServer definition validation area/user-experience Pertaining to developers trying to use Agones, e.g. SDK, installation, etc kind/design Proposal discussing new features / fixes and how they should be implemented kind/feature New features for Agones
#10 by markmandel was closed Feb 25, 2018 0.1
Health Check for the Controller good first issue These are great first issues. If you are looking for a place to start, start here! kind/design Proposal discussing new features / fixes and how they should be implemented kind/feature New features for Agones
#11 by markmandel was closed Dec 20, 2017 0.1
Sidecar needs a healthcheck good first issue These are great first issues. If you are looking for a place to start, start here! kind/design Proposal discussing new features / fixes and how they should be implemented kind/feature New features for Agones
#12 by markmandel was closed Jan 8, 2018 0.1
Base Go Version and Docker image tag on Git commit sha area/build-tools Development tooling. I.e. pretty much everything in the `build` directory. kind/design Proposal discussing new features / fixes and how they should be implemented
#21 by markmandel was closed Dec 14, 2017
2 tasks done
0.1
Record Events for GameServer State Changes area/user-experience Pertaining to developers trying to use Agones, e.g. SDK, installation, etc good first issue These are great first issues. If you are looking for a place to start, start here! kind/design Proposal discussing new features / fixes and how they should be implemented kind/feature New features for Agones
#32 by markmandel was closed Jan 11, 2018 0.1
Convert ENTRYPOINT foo to ENTRYPOINT ["/path/foo"] good first issue These are great first issues. If you are looking for a place to start, start here! kind/bug These are bugs. kind/cleanup Refactoring code, fixing up documentation, etc kind/design Proposal discussing new features / fixes and how they should be implemented
#39 by markmandel was closed Jan 3, 2018 0.1
End to End test area/build-tools Development tooling. I.e. pretty much everything in the `build` directory. good first issue These are great first issues. If you are looking for a place to start, start here! help wanted We would love help on these issues. Please come help us! kind/design Proposal discussing new features / fixes and how they should be implemented
#37 by markmandel was closed Jun 17, 2019 0.11.0
Building Agones on macOS area/build-tools Development tooling. I.e. pretty much everything in the `build` directory. kind/design Proposal discussing new features / fixes and how they should be implemented
#46 by markmandel was closed Feb 13, 2018 0.1
Building Agon on Windows area/build-tools Development tooling. I.e. pretty much everything in the `build` directory. kind/design Proposal discussing new features / fixes and how they should be implemented
#47 by markmandel was closed Jan 17, 2018 0.1
Write documentation for creating a GameServer kind/design Proposal discussing new features / fixes and how they should be implemented kind/documentation Documentation for Agones
#45 by markmandel was closed Mar 2, 2018
2 tasks
0.1
Expose SDK Sidecar GRPC Server as HTTP+JSON area/user-experience Pertaining to developers trying to use Agones, e.g. SDK, installation, etc kind/design Proposal discussing new features / fixes and how they should be implemented kind/feature New features for Agones
#240 by markmandel was closed Jun 18, 2018 0.3.0
Session data propagation to dedicated server area/user-experience Pertaining to developers trying to use Agones, e.g. SDK, installation, etc kind/design Proposal discussing new features / fixes and how they should be implemented kind/feature New features for Agones
#277 by defat was closed Aug 10, 2018 0.4.0
Propagating game server process events to Agones system area/user-experience Pertaining to developers trying to use Agones, e.g. SDK, installation, etc kind/design Proposal discussing new features / fixes and how they should be implemented kind/feature New features for Agones
#279 by markmandel was closed Aug 26, 2018 0.4.0
YAML packaging area/build-tools Development tooling. I.e. pretty much everything in the `build` directory. area/user-experience Pertaining to developers trying to use Agones, e.g. SDK, installation, etc good first issue These are great first issues. If you are looking for a place to start, start here! help wanted We would love help on these issues. Please come help us! kind/design Proposal discussing new features / fixes and how they should be implemented
#101 by cyriltovena was closed Jul 30, 2018 0.4.0
C++ SDK Cross compilation and testing area/build-tools Development tooling. I.e. pretty much everything in the `build` directory. good first issue These are great first issues. If you are looking for a place to start, start here! help wanted We would love help on these issues. Please come help us! kind/design Proposal discussing new features / fixes and how they should be implemented stale Pending closure unless there is a strong objection. wontfix Sorry, but we're not going to do that.
#134 by markmandel was closed Oct 27, 2022
make do-release target area/build-tools Development tooling. I.e. pretty much everything in the `build` directory. kind/design Proposal discussing new features / fixes and how they should be implemented
#115 by markmandel was closed Mar 1, 2018 0.1
ProTip! Exclude everything labeled bug with -label:bug.