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Transmission looks incorrect when no opaque object behind #3348

@hybridherbst

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@hybridherbst

Description

Seems transmission is wrongly calculated when there's no other non-transparent object behind a transmissive object.
This can easily be seen with DragenAttenuation.glb when viewed from the side:
20220407-001448_chrome

Compare this with Babylon or https://gltf-viewer.donmccurdy.com/:
20220407-001626_chrome
20220407-001655_chrome

This is also a problem in Augmented Reality: I understand that no refraction can occur (since the camera image isn't actually accessible) but right now objects are simply colorless instead of transmission-colored as expected.

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