The texture does have data, it ranges from very small (0.001) to fairly large (90+),
but the texture view shows uniformly black.
The UI shows "correct" values on the text during the hover-over.
It might be nice for the user to be able to specify a curve for the texture (This one would need to be exponential in order for the data to be correctly visualized).
I am not 100% sure if this is a bug, or just a byproduct of how we display Float textures.