gltfio: Allow compile-time override of GLTFIO_USE_FILESYSTEM#9733
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nmfisher wants to merge 1 commit intogoogle:mainfrom
Open
gltfio: Allow compile-time override of GLTFIO_USE_FILESYSTEM#9733nmfisher wants to merge 1 commit intogoogle:mainfrom
nmfisher wants to merge 1 commit intogoogle:mainfrom
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pixelflinger
approved these changes
Feb 20, 2026
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GLTFIO_USE_FILESYSTEMis hardcoded inFFilamentAsset.hdepending on target platform (0for emscripten/Android/iOS,1for others). This isn't flexible, consumers may want to disable the filesystem to force all gltf resources to be loaded from in-memory buffers (e.g. running on a sandboxed macos app with no filesystem access). This doesn't work under the current implementation becauseloadCgltfBufferswill always try to load from the filesystem whenGLTFIO_USE_FILESYSTEM=1.This PR adds a
#ifndef GLTFIO_USE_FILESYSTEMcheck before definingGLTFIO_USE_FILESYSTEMso downstream consumers can decide at build time whether this is enabled or disabled by adding a CMake flag-DGLTFIO_USE_FILESYSTEM=0or-DGLTFIO_USE_FILESYSTEM=1.