Fix translucent objects are pickable when skybox is disabled#9688
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show50726 wants to merge 1 commit intogoogle:mainfrom
Open
Fix translucent objects are pickable when skybox is disabled#9688show50726 wants to merge 1 commit intogoogle:mainfrom
show50726 wants to merge 1 commit intogoogle:mainfrom
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bejado
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Feb 6, 2026
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LGTM, but Mathias should definitely review
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Fix #9687
Previously, we only cancel the depth write of translucent objects in structure pass, the commands still happened, so the ID of translucent objects were still written to the picking buffer (but without updating the depth buffer).
It didn't cause problem when the skybox is enabled because the depth of skybox is always drawn at last, so the translucent objects' ID will eventually be overriden with the skybox one and hence becomes unpickable.
However, when the skybox is disabled, the translucent objects' ID remains on the buffer so we would be able to pick it.
We solve this problem by cancelling the translucent objects' commands completely when they are filtered out.