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Seems like issue #921 is still reproducible in IE 11. Our workaround is basically the following:
if (loop && isIE) { howl.on('end', () => { howl.stop(); howl.play(); }); }
The text was updated successfully, but these errors were encountered:
Closing due to inactivity. If this is still an issue, reply with more info and I'll reopen.
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Seems like issue #921 is still reproducible in IE 11. Our workaround is basically the following:
The text was updated successfully, but these errors were encountered: