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audioPlayer = new Howl({ src: ['audio.aac', 'audio.mp3'], loop: true });
In Internet Explorer 10 audio from this code plays only twice so I had to add not very beautiful solution like:
onend: function() { if(ie && ie <= 10) { // tricky IE10 bug audioPlayer.play(); } }
It seems to me that after 1st play a looped sound object is copied without (or with wrong) loop param.
The text was updated successfully, but these errors were encountered:
The same for IE11
Sorry, something went wrong.
924b554
The ended event is broken when looping in IE
1841670
Fixes goldfire#921
No branches or pull requests
In Internet Explorer 10 audio from this code plays only twice
so I had to add not very beautiful solution like:
It seems to me that after 1st play a looped sound object is copied without (or with wrong) loop param.
The text was updated successfully, but these errors were encountered: