I found a bug where the text gets completely corrupted (rendering as thick black blocks) when using either the DirectX 11 or Vulkan backend. <img width="1920" height="1080" alt="Image" src="https://github.com/user-attachments/assets/3d576e86-55eb-4310-8fcd-748f082bc39e" />
I found a bug where the text gets completely corrupted (rendering as thick black blocks) when using either the DirectX 11 or Vulkan backend.