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Description
Godot version
4.3.stable.official
Plugin version
1.0.9 official build
System information
XCode 16.2, MacOS
Issue description
Issue:
Unable to pass App Store validation while using official webrtc plugin build in XCode. Godot InAppStore plugin is working without issues.
Cause:
- iOS minimum version not supported (12.0). Able to reproduce error even if minimum ios version is set to 12 everywhere which is the default in webrtc plugin code
Few Observations:
- App is working fine when exported locally on phone. Issue only happens while validation checks happen during upload
- Info.plist in InAppStore plugin is significantly different than info.plist generated by Webrtc Plugin
Steps to reproduce
OS: MacOS Apps: Godot 4.3.stable.official XCode: 16.2
- Create a new godot project
- Import webrtc 1.0.9 by extracting zip file on root project folder
- Export the project with iOS export with default settings and sample team ID
- Open the Exported Project with XCode and generate a build for ios (simulator excluded)
- Create and Validate the archive.
- On validation we get the error
Minimal reproduction project
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