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[macOS] Attempt to terminate process normally before using forceTerminate. #95191

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merged 1 commit into from
Aug 6, 2024

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@bruvzg bruvzg commented Aug 6, 2024

Fixes #95167

We probably should add an extra force flag to kill method, and change the editor logic. Killing running project processes unconditionally seems like a bad idea, it probably should try killing it normally and only kill on a timer if a child process is still running.

@akien-mga akien-mga merged commit 4577b37 into godotengine:master Aug 6, 2024
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Thanks!

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macOS complains about run project quitting unexpectedly, despite working as intended
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