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Fix obj's name set in wrong order when importing #94968

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merged 1 commit into from
Aug 12, 2024

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jsjtxietian
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Fixes #94924

@jsjtxietian jsjtxietian requested a review from a team as a code owner July 31, 2024 04:51
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@clayjohn clayjohn left a comment

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The normal and tangent validation branch needs to be moved as well as it can change mesh_flags

@AThousandShips AThousandShips added bug topic:import regression cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release cherrypick:4.3 Considered for cherry-picking into a future 4.3.x release topic:3d labels Jul 31, 2024
@AThousandShips AThousandShips added this to the 4.4 milestone Jul 31, 2024
@akien-mga akien-mga modified the milestones: 4.4, 4.3 Aug 12, 2024
@akien-mga akien-mga removed the cherrypick:4.3 Considered for cherry-picking into a future 4.3.x release label Aug 12, 2024
@akien-mga akien-mga merged commit 39fc116 into godotengine:master Aug 12, 2024
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Thanks!

@jsjtxietian jsjtxietian deleted the obj-import branch August 13, 2024 03:35
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Obj import: messing up order of surface names, missing first, generating last.
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