Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

D3D12: Avoid enabling depth bounds test if unsupported #94267

Merged
merged 1 commit into from
Jul 17, 2024
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
33 changes: 27 additions & 6 deletions drivers/d3d12/rendering_device_driver_d3d12.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -5376,10 +5376,12 @@ void RenderingDeviceDriverD3D12::command_bind_render_pipeline(CommandBufferID p_
cmd_buf_info->cmd_list->OMSetBlendFactor(pso_extra_info.dyn_params.blend_constant.components);
cmd_buf_info->cmd_list->OMSetStencilRef(pso_extra_info.dyn_params.stencil_reference);

ComPtr<ID3D12GraphicsCommandList1> command_list_1;
cmd_buf_info->cmd_list->QueryInterface(command_list_1.GetAddressOf());
if (command_list_1) {
command_list_1->OMSetDepthBounds(pso_extra_info.dyn_params.depth_bounds_min, pso_extra_info.dyn_params.depth_bounds_max);
if (misc_features_support.depth_bounds_supported) {
ComPtr<ID3D12GraphicsCommandList1> command_list_1;
cmd_buf_info->cmd_list->QueryInterface(command_list_1.GetAddressOf());
if (command_list_1) {
command_list_1->OMSetDepthBounds(pso_extra_info.dyn_params.depth_bounds_min, pso_extra_info.dyn_params.depth_bounds_max);
}
}

cmd_buf_info->render_pass_state.vf_info = pso_extra_info.vf_info;
Expand Down Expand Up @@ -5769,8 +5771,15 @@ RDD::PipelineID RenderingDeviceDriverD3D12::render_pipeline_create(
(&pipeline_desc.DepthStencilState)->BackFace.StencilDepthFailOp = RD_TO_D3D12_STENCIL_OP[p_depth_stencil_state.back_op.depth_fail];
(&pipeline_desc.DepthStencilState)->BackFace.StencilFunc = RD_TO_D3D12_COMPARE_OP[p_depth_stencil_state.back_op.compare];

pso_extra_info.dyn_params.depth_bounds_min = p_depth_stencil_state.enable_depth_range ? p_depth_stencil_state.depth_range_min : 0.0f;
pso_extra_info.dyn_params.depth_bounds_max = p_depth_stencil_state.enable_depth_range ? p_depth_stencil_state.depth_range_max : 1.0f;
if (misc_features_support.depth_bounds_supported) {
pso_extra_info.dyn_params.depth_bounds_min = p_depth_stencil_state.enable_depth_range ? p_depth_stencil_state.depth_range_min : 0.0f;
pso_extra_info.dyn_params.depth_bounds_max = p_depth_stencil_state.enable_depth_range ? p_depth_stencil_state.depth_range_max : 1.0f;
} else {
if (p_depth_stencil_state.enable_depth_range) {
WARN_PRINT_ONCE("Depth bounds test is not supported by the GPU driver.");
}
}

pso_extra_info.dyn_params.stencil_reference = p_depth_stencil_state.front_op.reference;
}

Expand Down Expand Up @@ -6491,6 +6500,12 @@ Error RenderingDeviceDriverD3D12::_check_capabilities() {
subgroup_capabilities.wave_ops_supported = options1.WaveOps;
}

D3D12_FEATURE_DATA_D3D12_OPTIONS2 options2 = {};
res = device->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS2, &options2, sizeof(options2));
if (SUCCEEDED(res)) {
misc_features_support.depth_bounds_supported = options2.DepthBoundsTestSupported;
}

D3D12_FEATURE_DATA_D3D12_OPTIONS3 options3 = {};
res = device->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS3, &options3, sizeof(options3));
if (SUCCEEDED(res)) {
Expand Down Expand Up @@ -6576,6 +6591,12 @@ Error RenderingDeviceDriverD3D12::_check_capabilities() {

print_verbose(String("- D3D12 16-bit ops supported: ") + (shader_capabilities.native_16bit_ops ? "yes" : "no"));

if (misc_features_support.depth_bounds_supported) {
print_verbose("- Depth bounds test supported");
} else {
print_verbose("- Depth bounds test not supported");
}

return OK;
}

Expand Down
5 changes: 5 additions & 0 deletions drivers/d3d12/rendering_device_driver_d3d12.h
Original file line number Diff line number Diff line change
Expand Up @@ -140,6 +140,10 @@ class RenderingDeviceDriverD3D12 : public RenderingDeviceDriver {
bool enhanced_barriers_supported = false;
};

struct MiscFeaturesSupport {
bool depth_bounds_supported = false;
};

RenderingContextDriverD3D12 *context_driver = nullptr;
RenderingContextDriver::Device context_device;
ComPtr<IDXGIAdapter> adapter;
Expand All @@ -155,6 +159,7 @@ class RenderingDeviceDriverD3D12 : public RenderingDeviceDriver {
StorageBufferCapabilities storage_buffer_capabilities;
FormatCapabilities format_capabilities;
BarrierCapabilities barrier_capabilities;
MiscFeaturesSupport misc_features_support;
String pipeline_cache_id;

class DescriptorsHeap {
Expand Down
Loading