Bind shape margin methods for PhysicsServer3D
#92110
Merged
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This binds the
shape_get_margin
andshape_set_margin
methods found inPhysicsServer3D
.These methods aren't relevant for Godot Physics at all, but are fairly crucial when interacting with other physics engines that do make use of them (like Jolt).
There's no real reason why these shouldn't be bound when margins are exposed as part of
Shape3D
.