Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[4.0] import: Fix Silhouette used incorrect index. #76522

Closed
wants to merge 1 commit into from

Conversation

lyuma
Copy link
Contributor

@lyuma lyuma commented Apr 28, 2023

Backport of #76499 into 4.0.x

Fixes bind pose mistake from using i (mesh skin index) instead of bone_idx (skeleton bone index).
Fixes godotengine#76448
@lyuma lyuma requested a review from a team as a code owner April 28, 2023 00:21
@lyuma
Copy link
Contributor Author

lyuma commented Apr 28, 2023

Closing because commits usually get backported in bulk anyway. Feel free to reopen if this is still needed.

@lyuma lyuma closed this Apr 28, 2023
@lyuma lyuma deleted the fix_silhouette_fixer_4.0 branch May 19, 2023 10:38
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants