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Remove middle click shortcut to open scene tab #65302

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merged 1 commit into from
Jan 24, 2023

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KoBeWi
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@KoBeWi KoBeWi commented Sep 3, 2022

When you middle-click in the scene tab TabBar outside any scene tab, it opens a new tab. I never found this useful and actually it constantly gets in my way. Every day I create a few empty tabs due to missclicks or editor lags while trying to close a tab.

Not sure if anyone relies on this function. You can still open a new tab by double-clicking on the tab bar. Or with the + button. Or with the shortcut. Or via filesystem dock.

EDIT:
Fixes #37055

@Calinou
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Calinou commented Sep 4, 2022

For reference, Firefox 104 has a similar middle-click behavior on empty space, but not Chromium 103. Neither have a double-click behavior on empty space though.

Either way, I'm fine with this change – I never rely on this shortcut personally (I only use middle-click to close tabs).

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@akien-mga akien-mga left a comment

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Let's give it a spin and see if it breaks someone's workflow.

@akien-mga akien-mga merged commit 885cb80 into godotengine:master Jan 24, 2023
@akien-mga
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Thanks!

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Middle click on scene tab when editor is unfocused creates new scene
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