[3.x] SpriteFrames: Sort animations alphabetically #62977
Merged
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Previously they would be serialized in the order they come with in
Map
. So when adding a new animation, it would be added at the end of the Map in the current process, and thus saved at the last element in the array in the.tscn
. But when loading the scene in a new process, the Map could be reordered as it doesn't depend on the serialized array.This is only used for (de)serialization from scene/res files so I think the performance impact of having to sort the StringNames is minimal.
The unwanted reordering doesn't seem to happen in
master
but I'll make a PR anyway to force alphabetical ordering, and remove the obsoleteframes
property.3.x
version of #62978.