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Remove packed scene gltf. #52531

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merged 1 commit into from
Sep 10, 2021
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@fire fire commented Sep 10, 2021

Extracted as part of #52501.

Part of godotengine/godot-proposals#3273

@fire fire force-pushed the remove-gltf-packed-scene branch 7 times, most recently from 8d128ec to 2c5893d Compare September 10, 2021 12:47
@fire fire marked this pull request as ready for review September 10, 2021 12:51
@fire fire requested a review from a team as a code owner September 10, 2021 12:51
@fire fire force-pushed the remove-gltf-packed-scene branch 2 times, most recently from 0551b6a to b30b4aa Compare September 10, 2021 13:06
@reduz reduz self-requested a review September 10, 2021 13:26
@mhilbrunner
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Docs need to be updated, otherwise looks good.

We determined through discussion that composing the packed scene from a node tree was a better design because it removed duplication of code.
@fire fire force-pushed the remove-gltf-packed-scene branch from b30b4aa to 523b2d9 Compare September 10, 2021 15:39
@fire fire merged commit c30cffe into godotengine:master Sep 10, 2021
@fire fire deleted the remove-gltf-packed-scene branch September 10, 2021 16:13
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