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Use Light hinting for DynamicFonts by default #43213

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Commits on Oct 30, 2020

  1. Use Light hinting for DynamicFonts by default

    This results in a smoother appearance for fonts. Most operating systems
    use a variant of Light font hinting by default, so this makes Godot match
    the OS behavior better.
    
    Since changing the font hinting mode can change font metrics slightly,
    complex GUIs may require some modifications to look correct again.
    Calinou committed Oct 30, 2020
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