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Gridmap : Mesh preview now scales + grid update on cell size change #32915

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merged 1 commit into from
Oct 25, 2019

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Nehluxhes
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@Nehluxhes Nehluxhes commented Oct 18, 2019

  • The mesh preview now correctly scales with cell_scale
  • Refactor the grids creation into its own method _draw_grids() and call it if the cell_size property is changed via signal so you don't have to reload the scene anymore for the grids to update

Fixes #10128

The mesh preview now correctly scales with cell_scale
Refactor the grids creation into _draw_grids() and call it if the cell_size property is changed
@akien-mga akien-mga added this to the 3.2 milestone Oct 23, 2019
@akien-mga akien-mga merged commit e38fd9a into godotengine:master Oct 25, 2019
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Thanks!

@Nehluxhes Nehluxhes deleted the gridmap_scaling branch October 26, 2019 13:37
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Gridmap editor doesn't respects cell scale
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