-
-
Notifications
You must be signed in to change notification settings - Fork 22k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Add new "push_*()" functions to GDScript #23404
Conversation
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
How is this different from printerr
, and could that functionality be added to printerr
?
It's not the same as error macros like |
I like the feature, but I don't think I'd suggest |
Actually it does, it's just that it only writes that it was called from inside the cpp file, which basically makes it useless there:
Also, I can change the function names, but then I will have to change them in the C# side as well. |
094fb93
to
65b9d8a
Compare
65b9d8a
to
9234269
Compare
Thanks! |
print_debugger()
, mainly making it show the function name as well.I really think these should be named something like
debug_error()
anddebug_warn()
(mostprint*()
functions should be renamed to be honest), but I'm sticking with the original names from that PR for now.