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Use binary names instead of absolute paths in calls to OS::execute. #12074
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Now that #12009 is merged, we should let the system find the binary on the users $PATH and don't assume we know where to look for them in different distributions.
Does execute seach through PATH now on all platforms? |
#12009 solves this only for Unix derived OSes (Linux, MacOS, Android and iPhone). This PR doesn't touch other platforms though. |
So that should work as well. |
yangyey
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- Search box with toggles for "Match Case" and "Whole Words" - Navigation buttons for next/previous match - Highlighting of all matches, with distinction for the currently selected one - Scroll to active match when navigating This improves usability for developers debugging or scanning log output by allowing quick and flexible keyword searching. This looks to implement what was referenced in godot-proposals features godotengine#12074 and godotengine#10249. Co-authored-by: @SunChenWei <sunchenwei@tecnico.ulisboa.pt>
yangyey
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Implements classic search in the Output (EditorLog) panel, including: - Search box with toggles for "Match Case" and "Whole Words" - Navigation buttons for next/previous match - Highlighting of all matches, with distinction for the currently selected one - Scroll to active match when navigating This improves usability for developers debugging or scanning log output by allowing quick and flexible keyword searching. This looks to implement what was referenced in godot-proposals features godotengine#12074 and godotengine#10249. Co-authored-by: @SunChenWei <sunchenwei@tecnico.ulisboa.pt>
yangyey
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Jun 4, 2025
Implements classic search in the Output (EditorLog) panel, including: - Search box with toggles for "Match Case" and "Whole Words" - Navigation buttons for next/previous match - Highlighting of all matches, with distinction for the currently selected one - Scroll to active match when navigating This improves usability for developers debugging or scanning log output by allowing quick and flexible keyword searching. This looks to implement what was referenced in godot-proposals features godotengine#12074 and godotengine#10249. Co-authored-by: @SunChenWei <sunchenwei@tecnico.ulisboa.pt>
yangyey
added a commit
to yangyey/godotwork
that referenced
this pull request
Jun 4, 2025
Implements classic search in the Output (EditorLog) panel, including: - Search box with toggles for "Match Case" and "Whole Words" - Navigation buttons for next/previous match - Highlights matches, with distinction for the currently selected - Scroll to active match when navigating This improves usability for developers debugging or scanning log output by allowing quick and flexible keyword searching. This looks to implement what was referenced in godot-proposals features godotengine#12074 and godotengine#10249. Co-authored-by: @SunChenWei <sunchenwei@tecnico.ulisboa.pt>
yangyey
added a commit
to yangyey/godotwork
that referenced
this pull request
Jun 5, 2025
Implements classic search in the Output (EditorLog) panel, including: - Search box with toggles for "Match Case" and "Whole Words" - Navigation buttons for next/previous match - Highlights matches, with distinction for the currently selected - Scroll to active match when navigating This improves usability for developers debugging or scanning log output by allowing quick and flexible keyword searching. This looks to implement what was referenced in godot-proposals features godotengine#12074 and godotengine#10249. Co-authored-by: Sun Chenwei <sunchenwei@tecnico.ulisboa.pt>
yangyey
added a commit
to yangyey/godotwork
that referenced
this pull request
Jun 5, 2025
Implements classic search in the Output (EditorLog) panel, including: - Search box with toggles for "Match Case" and "Whole Words" - Navigation buttons for next/previous match - Highlights matches, with distinction for the currently selected - Scroll to active match when navigating This improves usability for developers debugging or scanning log output by allowing quick and flexible keyword searching. This looks to implement what was referenced in godot-proposals features godotengine#12074 and godotengine#10249. Co-authored-by: Sun Chenwei <sunchenwei@tecnico.ulisboa.pt>
yangyey
added a commit
to yangyey/godotwork
that referenced
this pull request
Jun 5, 2025
Implements classic search in the Output (EditorLog) panel, including: - Search box with toggles for "Match Case" and "Whole Words" - Navigation buttons for next/previous match - Highlights matches, with distinction for the currently selected - Scroll to active match when navigating This improves usability for developers debugging or scanning log output by allowing quick and flexible keyword searching. This looks to implement what was referenced in godot-proposals features godotengine#12074 and godotengine#10249. Co-authored-by: Sun Chenwei <sunchenwei@tecnico.ulisboa.pt>
yangyey
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to yangyey/godotwork
that referenced
this pull request
Jun 7, 2025
Implements classic search in the Output (EditorLog) panel, including: - Search box with toggles for "Match Case" and "Whole Words" - Navigation buttons for next/previous match - Highlights matches, with distinction for the currently selected - Scroll to active match when navigating This improves usability for developers debugging or scanning log output by allowing quick and flexible keyword searching. This looks to implement what was referenced in godot-proposals features godotengine#12074 and godotengine#10249. Co-authored-by: Sun Chenwei <sunchenwei@tecnico.ulisboa.pt> fix: re-added a line that was deleted by accident
yangyey
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Jun 19, 2025
Implements classic search in the Output (EditorLog) panel, including: - Search box with toggles for "Match Case" and "Whole Words" - Navigation buttons for next/previous match - Highlights matches, with distinction for the currently selected - Scroll to active match when navigating This improves usability for developers debugging or scanning log output by allowing quick and flexible keyword searching. This looks to implement what was referenced in godot-proposals features godotengine#12074 and godotengine#10249. Co-authored-by: Sun Chenwei <sunchenwei@tecnico.ulisboa.pt> fix: re-added a line that was deleted by accident fix : inconsistent text and unwanted checkbox being pushed off to the right.
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Now that #12009 is merged, we should let the system find the binary on
the users $PATH and don't assume we know where to look for them in
different distributions.