Closed
Description
Tested versions
- Reproducible in 4.4, 4.3 and 4.2 .
System information
Windows 10 64bits, Godot 4.4 mainly
Issue description
When enabling the "Switch on hover" property for a Menu Button, a button requested to change will ignore if its own popup menu is in between the cursor and the other Menu Button. This results in undesirable behavior on a vertical layout.
Steps to reproduce
- Open the default scene.
- Click on menu A.
- With its popup menu deployed, move the cursor where menu B would be.
Please note that switch on hover is enabled on both.