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[4.4.dev2, Windows] Project manager list uses unix time 0 for all projects #96812

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@a-johnston

Description

@a-johnston

Tested versions

  • Tested as broken in 4.4.dev2 and 4.4.dev2.mono on Windows
  • Tested as working in 4.4.dev1.mono on Windows and 4.4.dev2 on Linux

System information

Godot v4.4.dev2.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3080 Ti (NVIDIA; 32.0.15.6070) - 12th Gen Intel(R) Core(TM) i7-12700K (20 Threads)

Issue description

All projects in the 4.4.dev2 project manager show up with a last edited time of 1970-01-01 00:00:00 causing the default sorting of the list to be effectively random:
image

Notably, projects saved in 4.4.dev2 and then reopened with 4.4.dev1 show the correct last edited time for the project so it's likely the project manager is just using the wrong value, or reading the value incorrectly:
image

Steps to reproduce

Open the project manager and look at timestamps / try to sort projects by Last Edited

Minimal reproduction project (MRP)

N/A, issue is with the project manager

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