Closed
Description
Tested versions
- Reproducible in: 4.4.dev [fd7239c]
- Not reproducible in: 4.4.dev1 and earlier
System information
Godot v4.4.dev (fd7239c) - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4060 (NVIDIA; 31.0.15.4617) - AMD Ryzen 5 3600 6-Core Processor (12 Threads)
Issue description
In the 3D editor, selecting any Node3D (and any node that inherits from it) in the scene that have a script attached to it results in the polygon 3d editor tool showing up, even if the node doesn't support it.
polygon_editor_bug.mp4
Steps to reproduce
- Add any kind of Node3D to the scene that does not support polygon editing.
- Attach a script to the node.
- Next time you select the node, the polygon editor will become visible and "functional".