Export size of windows desktop executable increased in 4.3 compared to 4.2.2 #96088
Open
Description
opened on Aug 25, 2024
Tested versions
v4.3.stable.official [77dcf97]
v4.2.2.stable.official [15073af]
System information
Godot v4.3.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 Laptop GPU (NVIDIA; 32.0.15.6081) - AMD Ryzen 5 5600H with Radeon Graphics (12 Threads)
Issue description
I have a newly created project with one scene of Node2D in Godot v4.2.2. Exported executable with default export template and embedded PCK has size of 67,984 KB. The same project in v4.3 when exported with the same settings and "Compressed binary tokens" weights 82,151 KB. Hasn't 4.3 version aimed towards executable's size reduction? Or is this a feature for Web export only?
Steps to reproduce
- Create new project.
- Add Node2D and save scene.
- Export project with Windows Desktop option and embedded PCK.
Activity