Closed as not planned
Description
Godot version
4.1.1 stable
System information
N/A
Issue description
The project organization style guide says to name nodes in PascalCase and files in snake_case. If one sets the name of a new scene to be say scene_one
, the root node of the scene will also be named scene_one
instead of SceneOne
.
Although there is a Root Name option in the dialog, it follows convention to automatically rename the root node to PascalCase.
Steps to reproduce
- Select Create New>Scene... in the FileSystem view in the editor
- Set the Scene Name to
scene_one
- Press OK
- Observe that the root node is also named
scene_one
Minimal reproduction project
N/A