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Description
Godot version
Godot v4.2dev5
System information
Godot v4.2.dev5 - Windows 11- GLES3 (Compatibility) - NVIDIA GeForce GT 1030 (NVIDIA; 31.0.15.3742) - AMD 4700S 8-Core Processor Desktop Kit (16 Threads)
Issue description
AudioStreamRandomizer's random_volume_offset_db does not make any audio volume variations playing an WAV file through an AudioStreamPlayer.
Steps to reproduce
- Create an AudioStreamPlayer node
- Load an AudioStreamRandomizer
- Load an WAV file
- Set Volume Offset to any value
Playing it gives the same audio level everytime