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Input get_vector returns wrong values after switching devices #82148

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@jojorne

Description

@jojorne

Bugsquad note: This issue has been confirmed several times already. No need to confirm it further.


Godot version

4.2.dev5

System information

Windows 11

Issue description

When I press the "UI Right" key on my keyboard, I get a value for Y like 0.01937 instead of 0.0 but there is a step to reproduce this. You'll need two devices, a keyboard and a joypad.

Steps to reproduce

  • Press the right key on keyboard;
  • Move the left analog on joypad;
  • Press the right key on keyboard.

Minimal reproduction project

N/A

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