Closed
Description
Godot version
4.1.1
System information
linux
Issue description
simplescreenrecorder-2023-08-23_18.31.23.webm
In this clip I'm double-clicking textures to preview them and as you can see the file view scrolls to put the clicked file at the bottom of the panel.
The behavior should be: scroll to have the clicked item fully in view only if said item was partially out of the view to begin with.
Steps to reproduce
- filesystem in split mode (thumbnail grid or item list, doesn't matter).
- have enough resources to scroll
- scroll down so the bug can occur (since it will auto scroll up)
- double click on a texture to view it in the inspector