Closed
Description
Godot version
v4.1.1.stable.official [bd6af8e]
System information
Godot v4.1.1.stable - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3070 Ti (NVIDIA; 31.0.15.3640) - Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz (16 Threads)
Issue description
Running the following code causes a memory leak:
var tween = get_tree().create_tween()
tween.stop()
queue_free()
Steps to reproduce
- Create a Tween
- Use
tween.stop()
queue_free()
the Node that created the Tween