Open
Description
Godot version
4.1 Stable
System information
MacBook Ventura 13.4
Issue description
Some C++ editor specific classes are exposed to GDScript as keywords (the class name light up on the script editor), but they can't be edited/inherited/inspected (Godot throws an error when you do), and their documentation page is empty.
Two classes I noticed have this problem:
EditorTitleBar
EditorRunBar
There are probably more classes with this problem, those are the ones I easily found when creating an editor plugin.
Steps to reproduce
Write one of the classes I gave as example in any script (EditorTitleBar
or EditorRunBar
). They can't be instanced in any way or form in any tool
or plugin
script, and their documentation page is empty.
Minimal reproduction project
N/A.