Closed
Description
Godot version
4.1.stable
System information
Android 12, OneUI 4.1, Galaxy S10e | Godot 4.1.stable
Issue description
Description
On Android, Controller Triggers once pressed, stay pressed until the game is restarted
Video:
On Windows - everything works as intended.
https://github.com/godotengine/godot/assets/78328941/ee7976ab-b35a-4f91-888b-f3774c42e1b0
On Android - Once a Trigger is pressed, it stays pressed (Inverted triggers is a separate issue).
https://github.com/godotengine/godot/assets/78328941/981b514a-1c17-4490-9313-f72d89dec4d4
The Setup
Steps to reproduce
- Set up triggers in Input Map
- Make them do anything...
- Export to Android
- Press the Trigger, and thing only happens once, even if pressed multiple times.