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Controller Triggers stay pressed on Android #79263

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@Insane-Owl

Description

@Insane-Owl

Godot version

4.1.stable

System information

Android 12, OneUI 4.1, Galaxy S10e | Godot 4.1.stable

Issue description

Description

On Android, Controller Triggers once pressed, stay pressed until the game is restarted

Video:

On Windows - everything works as intended.
https://github.com/godotengine/godot/assets/78328941/ee7976ab-b35a-4f91-888b-f3774c42e1b0

On Android - Once a Trigger is pressed, it stays pressed (Inverted triggers is a separate issue).
https://github.com/godotengine/godot/assets/78328941/981b514a-1c17-4490-9313-f72d89dec4d4

The Setup

Input Map
Screenshot 2023-07-09 190118

Scene
Screenshot 2023-07-09 190138
Screenshot 2023-07-09 190131

Code
Screenshot 2023-07-09 190148

Steps to reproduce

  1. Set up triggers in Input Map
  2. Make them do anything...
  3. Export to Android
  4. Press the Trigger, and thing only happens once, even if pressed multiple times.

Minimal reproduction project

controller trigger test.zip

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