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ProjectSettings.load_resource_pack() cannot open Chinese path #78933

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@zedrun00

Description

Godot version

v4.1.rc2.official [4642448]

System information

win10 21H2,Vulkan API 1.2.0

Issue description

E 0:00:00:0469   Node2D.gd:7 @ _ready(): Condition "f.is_null()" is true. Returning: nullptr
  <C++ 源文件>      core/io/file_access_zip.cpp:51 @ godot_open()
  <栈追踪>          Node2D.gd:7 @ _ready()

E 0:00:00:0471   Node2D.gd:7 @ _ready(): Condition "!zfile" is true. Returning: false
  <C++ 源文件>      core/io/file_access_zip.cpp:171 @ try_open_pack()
  <栈追踪>          Node2D.gd:7 @ _ready()

Steps to reproduce

run mini project

Minimal reproduction project

test_path.zip

Activity

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